Mathew Broughton

Research Lead
Mat Broughton joined the ExchangeWire team in March 2019 as Editor. After a brief stint as editor at ExchangeWire's sister publication, TheGamingEconomy, Mat is now Research Lead at ExchangeWire, running creation, analysis and report production of ExchangeWire's suite of research products. Before joining the company he worked as a project manager working within the telecoms and travel marketing industries. Mat graduated from the University of Liverpool with an honours degree in Biological Sciences.Articles by Mathew
Rambler Media Group to Sue Twitch for £2.145bn; Global Gaming App Revenue hits £31.1bn
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Rambler Media Group to sue Twitch for RUB₽180bn (£2.145bn); global gaming app revenue hits USD$41.5bn (£31.1bn); and Animoca Brands to acquire nWay for USD$7.69m (£5.76m). Rambler Media [...]
Xbox Series X Revealed; Game.tv Raises USD$25m (£19m)
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Xbox Series X revealed; Game.tv raises USD$25m (£19m); and High Fidelity lays off 50% of staff. Xbox Series X revealed Microsoft has revealed its next generation console, the [...]
Gameloft Partners Blacknut for Cloud Gaming; PUBG Mobile Lifetime Revenue Passes USD$1.5bn
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Gameloft partners Blacknut for cloud gaming; PUBG Mobile lifetime revenue passes USD$1.5bn (£1.1bn); Sony hires Greg Rice and Christian Svensson. Gameloft partners Blacknut for cloud gaming Mobile publisher [...]
Tencent Nintendo Switch Sells 50,000 Units on Release; GameStop Posts Net Loss of USD$83.4m (£63.4m)
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Tencent Nintendo Switch sells 50,000 units on release; GameStop posts net loss of USD$83.4m (£63.4m); and Gosu.ai raises USD$2.8m (£2.1m). Tencent Nintendo Switch sells 50,000 units on [...]
iDreamSky in Talks to Acquire Leyou for USD$1.4bn (£1.1bn); PatronGG Raises USD$1m (£760,000)
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: iDream Sky in talks to acquire Leyou for USD$1.4bn (£1.1bn); PatronGG raises USD$1m (£760,000); and MLB The Show to debut on non-Sony consoles. iDreamSky in talks to [...]
Call of Duty Mobile Generates USD$87m (£66m); Ragnarok Sues Human Head
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Call of Duty Mobile generates USD$87m (£66m); Ragnarok sues Human Head; Microsoft working on low-cost disc-less Scarlett console; Microsoft shareholders reject publication of gender pay gap [...]
Nintendo Switch to Launch in China on December 10th; Mario Kart Tour is Most Downloaded iOS Game of 2019
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Nintendo Switch to launch in China on December 10th; Mario Kart Tour is most downloaded game of 2019; and Owlcat Games raises USD$1m (£770,000). Nintendo Switch to [...]
Riot Settles Gender Discrimination Lawsuit; Black Friday Gaming Spend Hits USD$4.36bn (£3.37bn)
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Riot settles gender discrimination lawsuit; Black Friday gaming spend hits USD$4.36bn (£3.37bn); and Switch projected to sell 9.46m units in December. Riot settles gender discrimination lawsuit Riot has [...]
Hyper-Casual Games Proliferate by 170%; Valve Index Sells Out in Some Regions
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Hyper-casual games proliferate by 170%; Valve Index sells out in some regions; and Genvid raises USD$27m (£21m). Hyper-casual games proliferate by 170% Hyper-casual gaming titles have proliferated by [...]
Facebook Acquires Beat Games; Candy Crush Saga Passes USD$2bn (£1.6bn) in Revenue
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Facebook acquires Beat Games; Candy Crush Saga passes USD$2bn (£1.6bn) in revenue; and Coffee Stain invests in Kavalri. Facebook acquires Beat Games Facebook has acquired VR developer Beat [...]
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