Mathew Broughton

Research Lead
Mat Broughton joined the ExchangeWire team in March 2019 as Editor. After a brief stint as editor at ExchangeWire's sister publication, TheGamingEconomy, Mat is now Research Lead at ExchangeWire, running creation, analysis and report production of ExchangeWire's suite of research products. Before joining the company he worked as a project manager working within the telecoms and travel marketing industries. Mat graduated from the University of Liverpool with an honours degree in Biological Sciences.Articles by Mathew
Activision Blizzard & Google Sign Partnership; Developers Shift Focus to Next-Gen Consoles and VR
TheGamingEconomy’s Daily Digest brings you the trending stories in gaming. In today’s news: Activision Blizzard and Google sign partnership; Developers shift focus to next-gen consoles and VR; and LPL suspended indefinitely due to coronavirus. Activision Blizzard and Google sign partnership Activision Blizzard [...]
Digital Bros Moves to Acquire Starbreeze; US Game Content Generates USD$35.4bn in 2019
TheGamingEconomy’s Daily Digest brings you the trending stories in gaming. In today’s news: Digital Bros moves to acquire Starbreeze; US game content generates USD$35.4bn (£27.0bn) in 2019; and Media and Games Invest acquires Verve assets. Digital Bros moves to acquire Starbreeze Milan-based [...]
Disney Sells FoxNext Games; Valve Not Planning Release of Source 2 SDK
TheGamingEconomy’s Daily Digest brings you the trending stories in gaming. In today’s news: Disney sells FoxNext Games; Valve not planning release of Source 2 SDK; and Nintendo wins European Court ruling on digital refunds. Disney sells FoxNext Games Disney has sold FoxNext [...]
Tencent Set to Acquire Funcom; AppsFlyer Raises USD$210m
TheGamingEconomy’s Daily Digest brings you the trending stories in gaming. In today’s news: Tencent set to acquire Funcom for USD$148m (£114m); AppsFlyer raises USD$210m (£161m); Stillfront Group acquires Storm8 for USD$300m (£230m); and US state intervention attempt on Riot Games [...]
Tencent to Invest Away from Gaming; ByteDance to Enter Core Gaming
TheGamingEconomy’s Daily Digest brings you the trending stories in gaming. In today’s news: Tencent to invest away from gaming; ByteDance to enter core gaming; and Rockstar claimed £37.6m in VGTR in 2019. Tencent to invest away from gaming Tencent Holdings executives are [...]
NHS Calls for Loot Box Ban; Ubisoft to Restructure Editorial Team
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: NHS calls for loot box ban; Ubisoft to restructure editorial team; and NetEase Tom and Jerry title reaches 100m users. NHS calls for loot box ban NHS mental [...]
Twitch Growth Slows in 2019; Stadia to Debut 120 titles
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Twitch growth slows in 2019; Stadia to debut 120 titles; and Microsoft pledges carbon neutrality by 2030. Twitch growth slows in 2019 Twitch growth has slowed in 2019, [...]
Mobile Gaming to Surpass USD$100bn (£76.8bn) in 2020; Stable Year for Video Games on Kickstarter
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Mobile gaming to surpass USD$100bn (£76.8bn) in 2020; stable year for video games on Kickstarter; and Star Wars mobile games pass USD$1bn (£768m). Mobile gaming to surpass [...]
Mobile Gaming Consumer Spend Hits USD$61.7bn (£47.4bn); Over 70 Million PC Shipments in Q4 2019
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Mobile gaming consumer spend hits USD$61.7bn (£47.4bn); over 70 million PC shipments in Q4 2019; and Riot launches tabletop division. Mobile gaming consumer spend hits USD$61.7bn (£47.4bn) Consumer [...]
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