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  • TGE Index Investment Report - Q4 & Year-End 2020

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Digital games spend hits record USD$10bn (£8.1bn); Epic targets new funding; and Magic Leap lays off approximately 1000 staff. Digital games spend hits record USD$10bn (£8.1bn) Global digital [...]

  • Digital Games Spend Hits Record USD$10bn; Epic Targets New Funding

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Digital games spend hits record USD$10bn (£8.1bn); Epic targets new funding; and Magic Leap lays off approximately 1000 staff. Digital games spend hits record USD$10bn (£8.1bn) Global digital [...]

  • US Game Sales Up 35%; ValueAct Gains USD$1.1bn Stake in Nintendo

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: ValueAct gains USD$1.1bn (£891m) stake in Nintendo; US game sales up 35%; and Boost VC closes USD$40m (£32m) fund. US game sales up 35% US consumer spend across [...]

  • Esports & iGaming: Q&A with Grant Johnson, Esports Entertainment Group

    Following its recent USD$8.4m (£6.7m) uplisting to the Nasdaq Capital Market, Esports Entertainment Group CEO Grant Johnson (pictured below) speaks with TheGamingEconomy to discuss the public offering and the role of online gambling (iGaming) within esports as audiences continue to [...]

  • Samsung Ventures Ups DigiLens Investment; Nintendo to Boost Switch Production

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Samsung Ventures ups DigiLens investment; Nintendo to boost Switch production; and Unruly partners with Ampverse for esports video investment programme. Samsung Ventures ups DigiLens investment Samsung Venture Investment [...]

  • Facebook to Launch Gaming App; Republic Acquires Fig

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Facebook to launch gaming app; Republic acquires Fig; and Sega shutters two former Demiurge titles. Facebook to launch gaming app Facebook Gaming will launch a dedicated streaming app [...]

  • Europe Mobile Game Revenue Hits Record High; Riot Acquires Hypixel

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: European mobile game revenue hits record high; Riot Games acquires Hypixel Studios; and esports predicted to withstand recession. European mobile game revenue hits record high March 2020 saw [...]

  • Sony to Limit PS5 Production; Nifty Games Raises USD$12m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Sony to limit PS5 production; Nifty Games raises USD$12m (£9.6m); and BMW partners with five leading esports teams. Sony to limit PS5 production Sony will limit production of [...]

  • The Video Games Industry on Coronavirus

    Like the vast majority of industries across the globe, the ongoing outbreak of the Covid-19 coronavirus has had a monumental impact upon the video games sector. TheGamingEconomy has invited thought leaders from across gaming to share their insight on the [...]

  • Lightspeed Raises USD$4.2bn Fund Trio; Esports Entertainment Group in USD$8.4m IPO

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Lightspeed raises USD$4.2bn (£3.3bn) fund trio; Esports Entertainment Group in USD$8.4m (£6.7m) IPO; and SIE announces USD$10m (£7.9m) development fund. Lightspeed raises USD$4.2bn (£3.3bn) fund trio California-based VC [...]

  • ESRB Introduces Loot Box Labelling; Kumu Raises USD$5m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: ESRB introduces loot box labelling; Kumu raises USD$5m (£4m); and Mighty Jaxx raises SGD$4.5m (£2.5m). ESRB introduces loot box labelling The Entertainment Software Rating Board (ESRB) has introduced [...]