TGE Index Investment Report - Q4 & Year-End 2020
2020 highlights - Total investment and M&A activity across the video games industry tracked by the TGE Index through April-December 2020 reached USD$37.890bn from 406 disclosed transactions (501 total). Adding averaged publicly-available data for Q1 gives a full-year approximation of USD$40.572bn [...]
Embracer Group Acquires Saber Interactive; Paradox Interactive Revenue Up 14%
TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Embracer Group acquires Saber Interactive; Paradox Interactive revenue up 13%; and ESL and Dreamhack sign revenue-sharing agreement with 13 leading teams. Embracer Group acquires Saber Interactive Embracer Group [...]
Nvidia Revenue Climbs 41%; Sony Wrestling with PlayStation 5 Price-Setting
TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Nvidia revenue climbs 41%; Sony wrestling with PlayStation 5 price-setting; and Google Activision Blizzard deal valued at USD$160m (£123m). Nvidia revenue climbs 41% Nvidia has published its financial [...]
Tim Sweeney Warns Against "Customer Adversarial" Models; Double Loop Games Raises USD$2.5m
TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Tim Sweeney warns against "customer adversarial" practices, Double Loop Games raises USD$2.5m (£1.9m), and Bit Fry Game Studios raises USD$3.5m (£2.7m). Tim Sweeney warns against "customer adversarial" [...]











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