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  • TGE Index Investment Report - Q4 & Year-End 2020

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Tencent and Huawei partner for cloud gaming; Colopl acquires Mages; and HQ Trivia returns. Tencent and Huawei partner for cloud gaming Tencent has partnered with Huawei to launch [...]

  • Tencent & Huawei Partner for Cloud Gaming; Colopl Acquires Mages

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Tencent and Huawei partner for cloud gaming; Colopl acquires Mages; and HQ Trivia returns. Tencent and Huawei partner for cloud gaming Tencent has partnered with Huawei to launch [...]

  • Epic Games Launches New 'Developer-First' Publishing Model

    Fortnite outfit Epic Games has launched a new multi-platform publishing initiative that promises to be 'developer-first' in its make-up and delivery. A number of high-profile game studios are already on board with the Epic Games Publishing effort, with Playdead, Remedy Entertainment [...]

  • GameStop Surpasses Earnings Expectations; ASOdesk Raises USD$1m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: GameStop surpasses earnings expectations; ASOdesk raises USD$1m (£833,000); and Tribe Gaming raises USD$1m (£833,000). GameStop surpasses earnings expectations Video games retailer GameStop has published its financial results for [...]

  • Razer Revenue Reaches USD$821m; Fritz AI Raises USD$5m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Razer revenue reaches USD$821m (£694m); Fritz AI raises USD$5m (£4.2m); and estimated MTG esports revenue down 35%-45%. Razer revenue reaches USD$821m (£694m) Gaming technology firm Razer has announced [...]

  • Microsoft Bullish on Xbox Supply Chain; Tencent Replaces DouYu and Huya Directors

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Microsoft bullish on Xbox supply chain; Tencent replaces DouYu and Huya directors; and Big Run Studios raises USD$1.4m (£1.2m) from Galaxy Interactive. Microsoft bullish on Xbox supply [...]

  • Cloud Gaming to Reach USD$56.57bn by 2027; DreamCraft Raises USD$3m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Cloud gaming to reach USD$56.57bn (£48.80bn) by 2027; DreamCraft raises USD$3m (£2.6m); and Google Stadia partners with Unity. Cloud gaming to reach USD$56.57bn by 2027 The global cloud [...]

  • Valve Softens Rhetoric Against Steam Competition; Bohemia Interactive Grosses USD$68m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Valve softens rhetoric against Steam competition; Bohemia Interactive grosses USD$68m (£58m); and Amuka Esports acquires Incendium Gaming. Valve softens rhetoric against Steam competition Valve CEO and co-founder Gabe [...]

  • Scopely Raises USD$200m for M&A; The Sandbox Secures USD$2m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Scopely raises USD$200m (£173.1m) for M&A; The Sandbox secures USD$2.01m (£1.74m); Robin Games secures USD$7m (£6.05m) seed funding; and Mainframe Industries raises €7.6m (£7.1m). Scopely raises USD$200m [...]

  • Jacki Vause on How to Publish Successfully in China

    In this special exclusive contributed piece, Dimoso CEO Jacki Vause considers the fine art of publishing mobile games to China. Vause is a widely respected veteran of the tech, mobile and PR space, has been named one of PCR's Top-30 [...]

  • Tencent Revenue Up 21%; Video Game Usage Rises Amid Covid-19

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Tencent revenue up 21%; video game usage rises amid Covid-19; and users prefer non-intrusive gaming ads to display units. Tencent revenue up 21% Tencent Holdings Limited has posted [...]