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  • TGE Index Investment Report - Q4 & Year-End 2020

    The Gaming Economy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: PlayFab introduces a new pay-as-you-go option to make its services more accessible; NBA 2K21 makes the controversial decision to insert non-skippable ads into its [...]

  • Sony Launches Immersive Music Division; Ubisoft Partners with Lucasfilm on Star Wars Title

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Sony launches immersive music division; Ubisoft partners with Lucasfilm on Star Wars title; and Tilting Point to invest USD$10m (£7.3m) in Storytaco's Dangerous Fellows. Sony launches immersive [...]

  • Codemasters Drives Hands Space Face Messaging in Dirt Rally 2.0 and Grid

    Codemasters today partnered with Bidstack and the government to promote the ‘Hands, Face, Space’ health messaging in DiRT Rally 2.0™ and GRID®. The messaging is part of the Government’s efforts to get the essential messaging into more homes during the Christmas [...]

  • ReKTGlobal Raises USD$35m; GameSquare Goes Public

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: ReKTGlobal raises USD$35m (£27m); GameStop partners with Microsoft; and GameSquare goes public. ReKTGlobal raises USD$35m (£27m) New York-based esports holding company ReKTGlobal has announced that it has raised [...]

  • Bidstack Partners with Inlogic Games

    Leading in-game advertising platform Bidstack has announced a new partnership with Inlogic Games for the popular Android and iOS game, Soccer Cup 2020. The agreement will see unintrusive, native and brand-safe ads delivered into the title and will enable Inlogic Games [...]

  • Roblox Preparing to go Public; ProbablyMonsters Opens RPG Studio

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Roblox preparing to go public; ProbablyMonsters opens RPG studio; and Torque Esports in USD$3.15m (£2.44m) partnership with Simply Mac. Roblox preparing to go public California-based gaming platform Roblox [...]

  • IGN China Relaunched by Ziff Davis and Tencent; Apple Blocks Epic Games Updates

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: IGN parent firm Ziff Davis partners with Tencent to relaunch IGN China; Apple blocks Epic Games from submitting updates to the App Store; and Potato Play [...]

  • Zynga Acquires Rollic; Nintendo Profit up by 427%

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Zynga acquires Rollic; Nintendo profit up by 428%; Big Run Studios raises USD$5.25m (£4.00m); and Venatus partners with Frameplay. Zynga acquires Rollic Mobile gaming giant Zynga has announced [...]

  • Activision Blizzard Posts Record Q2 Results; Keywords Studios Expects 13% Revenue Gain

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Activision Blizzard posts record Q2 results; Keywords Studios expects 13% revenue gain; and Ubisoft partners with Anzu.io. Activision Blizzard posts record Q2 results Activision Blizzard has joined fellow [...]

  • Take-Two Interactive Revenue up 54%; Blizzard Employees Angered over Pay Disparity

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Take-Two Interactive revenue up 54%; Blizzard employees angered over pay disparity; and Ubisoft partners with Parsec. Take-Two Interactive revenue up 54% Take-Two Interactive Software Inc. has reported company-record [...]

  • Live-Streaming Climbs Rapidly Over Q2; LocalizeDirect Raises SEK10.26m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Live-streaming viewership climbs rapidly over Q2; LocalizeDirect raises SEK10.26m (£909,600); and ESL and Dreamhack enter partnership with Huya. Live-streaming viewership climbs rapidly over Q2 Hours spent watching content [...]