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  • TGE Index Investment Report - Q4 & Year-End 2020

    The mobile game Honor of Kings has generated USD$1bn (£757.5m) through the month of February. By now, stories of free-to-play mobile games making extravagant amounts of money are relatively familiar, but the ramping success of TenCent's 'multiplayer online battle arena' game [...]

  • Honor of Kings: One Game banks USD$1bn in One Month

    The mobile game Honor of Kings has generated USD$1bn (£757.5m) through the month of February. By now, stories of free-to-play mobile games making extravagant amounts of money are relatively familiar, but the ramping success of TenCent's 'multiplayer online battle arena' game [...]

  • Intel & Tencent Partner for New Game Streaming Service

    Computing hardware specialist Intel and Chinese tech giant Tencent are expected to announce a co-developed game streaming service at this month’s Game Developers Conference. The likely announcement emerged after a series of tweets from Daniel Ahmad of market research and consulting [...]

  • The End Isn't Nigh? A Look at the Triple-A Gaming Shares Slump

    Over the past days and weeks, a number of the global games industry's major triple-A publishers have seen share prices drop as finical results have come in. Electronic Arts (EA), which this week saw its Fortnite challenger Apex Legends enjoy a [...]

  • Analysis: Launching Apex Legends. Fortnite's greatest contender yet?

    A lot of businesses in the global game industry would like a slice of the 'battle royale' pie. And it's no surprise. Fortnite is a battle royale game – sometimes called a 'BR' title – and we all know how well [...]

  • Free-to-Play EA Sports Mobile Titles Generate £763m in Revenue

    According to a new report, the EA Sports division of EA has seen its free-to-play mobile games bank revenues of USD$1bn (£763m) to date. That's according to research by mobile data outfit Sensor Tower. The estimate – which reflects spending across [...]

  • Ad Tech Spotlight: Synative Playable Studio

    There are two main reasons playable ads offer a beguiling option for game developers, publishers, and marketing teams. Primarily, of course, they give a player a chance to try a game without having to spend a penny or download a kilobyte. [...]

  • Behind the Data: Worldwide Digital Games Market Dips 2% Through December 2018

    The worldwide market for digital spending on games dipped 2% throughout December 2018. The festive period is typically a pivotal one for game downloads, as new devices arrive as Christmas presents, and gifted money is spent in app stores. But looking behind the [...]

  • Amazon Rumoured to Be Developing Game Streaming Service

    Amazon may be joining Microsoft and Google in the race to establish a leading game streaming service. According to two insiders who spoke to The Information (as highlighted by GamesIndustry.biz), Amazon hopes to launch the unconfirmed service in 2020. Streaming games allows consumers [...]

  • Government Freeze on China's Games Market Continues to Thaw – But Is It Enough?

    More games are to be released in China. Under normal circumstances, that statement would be far from newsworthy. But for nine months in 2018, the world's largest games market had been significantly stifled by new Government regulation. In March last year, [...]

  • App Store Customers Spend £1.7bn Over Festive Week; Apple Issues Profit Warning

    Apple customers across the world collectively spent USD$1.22bn (£1.7bn) in the week that ran from Christmas Day 2018 to New Years Day 2019: the company's user spending record for the period. The festive week is famously a time for peaks in [...]