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  • TGE Index Investment Report - Q4 & Year-End 2020

    In the third of TheGamingEconomy's 2021 Predictions series, we speak to professionals from across the mobile gaming sector which continued its remarkable growth through 2020 in terms of both user engagement and investment, amid stay-at-home restrictions and greater consumption of [...]

  • Free-to-Play EA Sports Mobile Titles Generate £763m in Revenue

    According to a new report, the EA Sports division of EA has seen its free-to-play mobile games bank revenues of USD$1bn (£763m) to date. That's according to research by mobile data outfit Sensor Tower. The estimate – which reflects spending across [...]

  • Ad Tech Spotlight: Synative Playable Studio

    There are two main reasons playable ads offer a beguiling option for game developers, publishers, and marketing teams. Primarily, of course, they give a player a chance to try a game without having to spend a penny or download a kilobyte. [...]

  • Google AI Triumphs Over 2 Esports Pro Gamers

    Last night, the Google-owned artificial intelligence outfit DeepMind gave us a taste of the future by pitching two esports professionals against a nonhuman player built from its proprietary technology. DeepMind has already seen its AI defeat world go champion Lee Sedol, [...]

  • Basketball, Multiple Screens & Post Malone: Peripherals Outfit Debuts New Ad Campaign

    eSports-orientated gaming hardware outfit HyperX has launched a new ad campaign running across TV, digital, and social under the 'We're All Gamers' banner. In doing so, the established specialist in high-end gaming keyboards, mice, headphones, and more, has demonstrated that for [...]

  • Amazon Rumoured to Be Developing Game Streaming Service

    Amazon may be joining Microsoft and Google in the race to establish a leading game streaming service. According to two insiders who spoke to The Information (as highlighted by GamesIndustry.biz), Amazon hopes to launch the unconfirmed service in 2020. Streaming games allows consumers [...]

  • Government Freeze on China's Games Market Continues to Thaw – But Is It Enough?

    More games are to be released in China. Under normal circumstances, that statement would be far from newsworthy. But for nine months in 2018, the world's largest games market had been significantly stifled by new Government regulation. In March last year, [...]

  • GRIS' 'Sexually Suggestive' Facebook Ad Ruling 'Stupid', Says Publisher

    Facebook's advertising methodology is under the game industry spotlight again, after the social networking giant deemed the trailer for a celebrated indie title too 'sexually suggestive' for distribution. In a tweet, Devolver Digital, the publisher of GRIS, claimed that Nomada Studio’s [...]

  • App Store Customers Spend £1.7bn Over Festive Week; Apple Issues Profit Warning

    Apple customers across the world collectively spent USD$1.22bn (£1.7bn) in the week that ran from Christmas Day 2018 to New Years Day 2019: the company's user spending record for the period. The festive week is famously a time for peaks in [...]

  • China's Government Ends 9-Month Freeze on New Game Approvals

    China may be the world's biggest game market, with regard to user numbers and revenues, but for many months the nation's Government had declined to approve a single new game. That all changed in recent days. As reported by the South [...]

  • Discord's Gaming Store Bolstered by £118m Investment Round

    The gaming-centric voice chat platform Discord has raised USD$150m (£118m) in a round of funding that may position it to rival Valve and Epic's efforts to dominate video game distribution platforms. The new round of funding, led by investment group Greenoaks [...]