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News

  • Financial Results Round-Up: March & April 2020

    Companies within the video game ecosystem have begun to share their consolidated financial results for the quarters ending March 31st and April 30th 2020, with many noting the initial effect of the Covid-19 coronavirus pandemic on their bottom line. Here, [...]

  • Jagex Acquired for USD$530m; ESL & Dreamhack Enter Twitch Exclusivity Deal

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Jagex acquired for USD$530m (£426m); ESL and Dreamhack enter Twitch exclusivity deal; and Scopely acquires PierPlay. Jagex acquired for USD$530m (£426m) Cambridge-based developer Jagex has been sold by [...]

  • XR to Generate USD$6.3bn in 2020; Raven Raises USD$1.4m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: XR to generate USD$6.3bn (£5.1bn) in 2020; Raven raises USD$1.4m (£1.1m); and demand for Chinese localisation falls. XR to generate USD$6.3bn (£5.1bn) in 2020 The global extended reality [...]

  • Tencent Purchases Controlling Stake in Huya; Nintendo in Data Breach

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Tencent takes over China's streaming market with USD$262m Huya stake; Around 160,000 Nintendo accounts comprised in data beach; and Google abandons Stadia Base branding as it [...]

  • Stillfront Group Acquires Candywriter; Transcend Fund Raises USD$50m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Stillfront Group acquires Candywriter; Transcend Fund raises USD$50m (£40m); and UK and German market revenue figures announced. Stillfront Group acquires Candywriter Stillfront Group AB has announced that it [...]

  • Digital Games Spend Hits Record USD$10bn; Epic Targets New Funding

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Digital games spend hits record USD$10bn (£8.1bn); Epic targets new funding; and Magic Leap lays off approximately 1000 staff. Digital games spend hits record USD$10bn (£8.1bn) Global digital [...]

  • US Game Sales Up 35%; ValueAct Gains USD$1.1bn Stake in Nintendo

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: ValueAct gains USD$1.1bn (£891m) stake in Nintendo; US game sales up 35%; and Boost VC closes USD$40m (£32m) fund. US game sales up 35% US consumer spend across [...]

  • Esports & iGaming: Q&A with Grant Johnson, Esports Entertainment Group

    Following its recent USD$8.4m (£6.7m) uplisting to the Nasdaq Capital Market, Esports Entertainment Group CEO Grant Johnson (pictured below) speaks with TheGamingEconomy to discuss the public offering and the role of online gambling (iGaming) within esports as audiences continue to [...]

  • Samsung Ventures Ups DigiLens Investment; Nintendo to Boost Switch Production

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Samsung Ventures ups DigiLens investment; Nintendo to boost Switch production; and Unruly partners with Ampverse for esports video investment programme. Samsung Ventures ups DigiLens investment Samsung Venture Investment [...]

  • Facebook to Launch Gaming App; Republic Acquires Fig

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Facebook to launch gaming app; Republic acquires Fig; and Sega shutters two former Demiurge titles. Facebook to launch gaming app Facebook Gaming will launch a dedicated streaming app [...]