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  • TGE Index Investment Report - Q4 & Year-End 2020

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Saudi Wealth Fund invests USD$3.3bn (£2.4bn) in gaming; Apple subpoenas Valve; and Netmarble acquires Kung Fu Factory. Saudi Wealth Fund invests USD$3.3bn (£2.4bn) in gaming The Public Investment [...]

  • GDC Day One Roundup: Unity Partners with Tencent, Call of Duty Goes Mobile & How to Catch that Google Keynote

    With the first day of the huge Game Developers Conference 2019 behind us, it's a chance to reflect on key news from the show. Here we'll bring you quick spotlights on key stories; something TheGamingEconomy will do every day of [...]

  • What Does House of Lords Proposed 'Digital Authority' Mean for Games?

    A new report from the House of Lords has proposed the formation of a new 'Digital Authority' to monitor and even regulate technology companies, and make sure that UK law evolves in tandem with technology. As reported by the BBC, the [...]

  • Intel & Tencent Partner for New Game Streaming Service

    Computing hardware specialist Intel and Chinese tech giant Tencent are expected to announce a co-developed game streaming service at this month’s Game Developers Conference. The likely announcement emerged after a series of tweets from Daniel Ahmad of market research and consulting [...]

  • End of an Era: Sony Winds Down PlayStation Vita Production

    Sony looks set to step away from the handheld gaming market, as production of the PlayStation Vita winds down in Japan. As initially reported by Gametsu, the news appeared on Sony’s official Japanese PlayStation website. Presently only black and ‘aqua blue’ [...]

  • Short-Form Game Video Service Medal Secures £2.7m in Funding

    New game ‘clipping’ service Medal has raised USD$3.5m (£2.7m) in investment. The success of the funding round appears to demonstrate that Medal’s short-form video clips platform has potential and appeal. Certainly, tech-savvy investors are apparently convinced. Medal lets users record the [...]

  • The End Isn't Nigh? A Look at the Triple-A Gaming Shares Slump

    Over the past days and weeks, a number of the global games industry's major triple-A publishers have seen share prices drop as finical results have come in. Electronic Arts (EA), which this week saw its Fortnite challenger Apex Legends enjoy a [...]

  • Ad Tech Spotlight: Synative Playable Studio

    There are two main reasons playable ads offer a beguiling option for game developers, publishers, and marketing teams. Primarily, of course, they give a player a chance to try a game without having to spend a penny or download a kilobyte. [...]

  • Google AI Triumphs Over 2 Esports Pro Gamers

    Last night, the Google-owned artificial intelligence outfit DeepMind gave us a taste of the future by pitching two esports professionals against a nonhuman player built from its proprietary technology. DeepMind has already seen its AI defeat world go champion Lee Sedol, [...]

  • Amazon Rumoured to Be Developing Game Streaming Service

    Amazon may be joining Microsoft and Google in the race to establish a leading game streaming service. According to two insiders who spoke to The Information (as highlighted by GamesIndustry.biz), Amazon hopes to launch the unconfirmed service in 2020. Streaming games allows consumers [...]

  • ironSource Debuts New Platform for Monitoring Return on Advertising Spend

    Mobile monetisation and marketing outfit ironSource has unveiled its new ROAS Optimizer platform, which offers users a means to monitor the return on advertising spend (ROAS). Only last week, we saw how advertising is increasingly valuable to casual mobile game revenues. But [...]