TGE Index Investment Report - Q4 & Year-End 2020
It's easy to feel instinctively optimistic about in-game advertising. In recent years there's been a powerful sense that in-game ads aren't simply an increasingly valuable means of income for developers and publishers; perhaps they're now understood and embraced by more consumers [...]
Facebook Gaming Increases Audience Share; China Launches Mental Health Initiative Targeting Gaming
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Facebook Gaming increases audience share; China regulators launch mental health initiative targeting gaming; Pokemon GO generated USD$894m (£684m) in 2019; and Hamburg launches €2.08m (£1.77m) developer [...]











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