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Tencent Adds Live-Streaming Function to WeChat; Scopely Expands into APAC
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Tencent integrates live-streaming e-commerce functions in WeChat, Scopely expands into APAC, and PlayStation 4 sells thirty million units in the US. Tencent integrates live-streaming e-commerce functions in [...]
Minecraft Surpasses 112m Monthly Users; UK MPs Suggest Player Data Should Be Shared with Researchers
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Minecraft surpasses 112m monthly users; UK MPs suggest player data should be shared with researchers; and Discord abandons Nitro games library. Minecraft surpasses 112 million monthly users Minecraft [...]
Team17 sees revenues climb 97%; BAFTA drops mobile category in game awards restructuring
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Team17's 97% revenue growth; BAFTA restructures game awards; Google Stadia VP talks cross-progression and free trials; app games for crivers outfit Drivetime secures USD$11m (£8.9m) investment. Team17 [...]
VRChat Raises USD$10m (£8.13m); AppLovin Invests in Belka Games
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: VRChat raises USD$10m (£8.13m) in Series C funding; AppLovin invests in Belka Games; and unionised Nexon staff rally against project cancellations and restructuring. VRChat raises USD$10m (£8.13m) [...]
Mobvista Half-Year Profits Grow by 65%; MWM Immersive Rebrands and Expands Into Publishing
TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Mobvista half-year profits grow by 65%; MWM Immersive rebrands and expands into publishing; and UKIE launches industry diversity survey. Mobvista half-year profits grow by 65% App technology platform [...]
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