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  • TGE Index Investment Report - Q4 & Year-End 2020

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Nexon posts company-record Q3; Fnatic secures USD$10m (£7.6m); and Tommy Tallarico settles Roblox copyright dispute. Nexon posts company-record Q3 Tokyo-based online games studio Nexon has announced company-record revenue [...]

  • iDreamSky in Leyou Takeover Talks with CVC; Facebook Sues oneAudience

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: iDreamSky in Leyou takeover talks with CVC; Facebook sues oneAudience; and NetEase releases 2019 financial results. iDreamSky in Leyou takeover talks with CVC Mobile developer iDreamSky Technology Holdings [...]

  • Roblox Raises USD$150m, App Samurai Closes USD$2.4m Funding Round

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Roblox raises USD$150m (£116m), App Samurai closes USD$2.4m (£1.8m) funding round; USD$1.8m (£1.4m) investment in casual mobile studio FunCraft; and Valve soliciting proposals for The International [...]

  • The 5 Biggest Feature Trends Shaping the Mobile Game Market in 2020

    In this special contributed feature by Wilhelm Voutilainen, senior game analyst at GameRefinery looks at what we can learn about mobile gaming by looking back to the previous year, pulling insights from the company's considerable pool of data. --- So here we [...]

  • Animoca Brands' Yat Siu: Advertising, Market Growth, and True Digital Ownership

    In the second of this two-part interview series, TheGamingEconomy speaks with Yat Siu (pictured), founder and non-executive chairman of Animoca Brands, following its acquisition of nWay, Inc. in December 2019. In part two: the evolution of in-game advertising, the growth [...]

  • Animoca Brands' Yat Siu: M&A, Partnerships, and Trends

    In the first of this two-part interview series, TheGamingEconomy speaks with Yat Siu (pictured), founder and non-executive chairman of Animoca Brands, following its acquisition of nWay, Inc. in December 2019. In part one: integrating nWay, advertising partnerships, and upcoming developments [...]

  • Tencent Set to Acquire Funcom; AppsFlyer Raises USD$210m

    TheGamingEconomy’s Daily Digest brings you the trending stories in gaming. In today’s news: Tencent set to acquire Funcom for USD$148m (£114m); AppsFlyer raises USD$210m (£161m); Stillfront Group acquires Storm8 for USD$300m (£230m); and US state intervention attempt on Riot Games [...]

  • CWA Launches Campaign for Video Game Unionisation; Square Enix Focusing on Cloud Gaming

    TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: CWA launches campaign for video game unionisation; Square Enix focusing on cloud gaming; and Anzu.io partners with Vivid Games. CWA launches campaign for video game unionisation The Communications [...]

  • In-Game Ads in 2019: Inside deltaDNA's Ad Survey Results Report

    It's easy to feel instinctively optimistic about in-game advertising. In recent years there's been a powerful sense that in-game ads aren't simply an increasingly valuable means of income for developers and publishers; perhaps they're now understood and embraced by more consumers [...]

  • Facebook Acquires Cloud Gaming Outfit PlayGiga; Bidstack Secures £10m Agency Trade Deal

    TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Facebook acquires cloud gaming outfit PlayGiga; Bidstack secures £10m Agency Trade Deal; and Call of Duty: Modern Warfare clears USD$1bn (£776.4m) in sales Facebook acquires cloud gaming [...]

  • Embracing the Female Gaming Revolution

    In our latest guest post Vanessa Goff-Yu, marketing director at in-game advertising platform Bidstack, takes an optimistic look at the sizeable female gamer demographics, the rise of the strong female game character, and the role brands can play in aiding [...]