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  • TGE Index Investment Report - Q4 & Year-End 2020

    2020 highlights - Total investment and M&A activity across the video games industry tracked by the TGE Index through April-December 2020 reached USD$37.890bn from 406 disclosed transactions (501 total). Adding averaged publicly-available data for Q1 gives a full-year approximation of USD$40.572bn [...]

  • EVOS Esports Raises USD$12m; Alliance Entertainment Acquires GameFly

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: EVOS Esports raises USD$12m (£9.3m); Alliance Entertainment acquires GameFly; and active development ceased on StarCraft II. EVOS Esports raises USD$12m (£9.3m) Singapore-based Attention Holdings, parent company of EVOS [...]

  • Paradox Interactive Revenue up 20%; MLB Deputy Commissioner Joins Activision Blizzard

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Paradox Interactive revenue up 20%; MLB Deputy Commissioner joins Activision Blizzard; and Amazon rebrands Twitch Prime. Paradox Interactive revenue up 20% Paradox Interactive has revealed that its revenue [...]

  • New Platform Publishing Models: Q&A with Bryan Buskas, Rogue Games

    In this exclusive interview with TheGamingEconomy, Rogue Games COO Bryan Buskas discusses the California-based publisher's focus on premium mobile games (Apple Arcade, Google Play Pass), free-to-play titles, and recently announced expansion to PC and Console games. How has the coronavirus pandemic [...]

  • China to Enforce Age ID System from September; Veloce Merges Esports and Racing Divisions

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: China to enforce age ID system from September; Veloce merges esports and racing divisions; and Microsoft rebrands Game Pass. China to enforce age ID system from September China [...]

  • Apple Terminating Arcade Games for Retention; PlayBrain Raises USD$6m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Apple terminating Arcade games for retention; PlayBrain raises USD$6m (£5m); and Mountaintop Studios formed. Apple terminating Arcade games for retention Apple Inc. is reportedly cancelling development contracts with [...]

  • Microsoft Focusing on Players over Console; UK VGTR Spend Hits £582.6m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Microsoft focusing on subscribers over consoles; UK VGTR spend hits £582.6m; and ironSource opens mobile game studio. Microsoft focusing on subscribers over consoles Microsoft is focusing less on [...]