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  • GDC Day Two Roundup: Google Enters Gaming Market with Stadia

    Google has made its move on gaming with the announcement of streaming platform Stadia.  The news came on the second day of the Game Developers Conference in San Francisco; and it surely stands as one of the most significant gaming reveals [...]

  • What Does House of Lords Proposed 'Digital Authority' Mean for Games?

    A new report from the House of Lords has proposed the formation of a new 'Digital Authority' to monitor and even regulate technology companies, and make sure that UK law evolves in tandem with technology. As reported by the BBC, the [...]

  • Now & Next: Apps vs Mobile Web

    Now & Next is a feature written by the ExchangeWire Research team. Every four weeks, we review the latest research, provide impartial insight and analysis of current trends, and provide predictions for the future of advertising and marketing technology. This feature [...]

  • King: Testing New Reward Video Ad Format to Monetise 400+ Million Users

    King is rumoured to be launching a media business later this year to help build revenue around its incredibly sticky global audience of 463 million monthly active users. The gaming giant has already made a number of key hires in the [...]

  • App Streaming: The Mobile Disruptor

    App streaming versus HTML5. What’s the difference when it comes to effective mobile advertising? Well, the differences are plenty but to find out the benefits and the reason both formats exist, ExchangeWire speaks with Wally Nguyen (pictured below), CEO, mNectar. Playable [...]

  • Playable Mobile Ads Reap Rewards: Q&A with Jeff Marshall, CEO, CrossInstall

    In-app advertising is big business and is expected to reach over USD$29bn (£20.3bn) in ad spend in 2016. App install ads are an important part of this, with 224 billion apps predicted to be installed this year. With such high competition, [...]