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  • TGE Index Investment Report - Q4 & Year-End 2020

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Microsoft focusing on subscribers over consoles; UK VGTR spend hits £582.6m; and ironSource opens mobile game studio. Microsoft focusing on subscribers over consoles Microsoft is focusing less on [...]

  • Analysis: PlayStation Passing on E3 Attendence

    PlayStation is skipping on attending E3 this year, just a few months before it plans to launch the PS5. A decade or so ago, that would have seemed like a very peculiar move. E3 has long been the place to announce [...]

  • Xbox Series X Revealed; Game.tv Raises USD$25m (£19m)

    TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Xbox Series X revealed; Game.tv raises USD$25m (£19m); and High Fidelity lays off 50% of staff. Xbox Series X revealed Microsoft has revealed its next generation console, the [...]

  • Hands-on With Google Stadia: The Future of Gaming?

    Late last week TheGamingEconomy headed to the upper floors of Google’s central-London offices so as to spend a little time hands on with Stadia. Even in the few days since that preview opportunity, updated news about the platform’s arrival has continued [...]

  • Streaming and the Cloud: What We Learned from Microsoft's XO19 Event

    Last night was a big night for Xbox. Microsoft hosted its X019 event in London, which was plump with announcements. If one theme dominated, though, it was the delivery of games as a service. Both Game Pass and Project xCloud enjoyed plenty [...]

  • Microsoft Gaming Revenue Declines by 7%; Sumo Digital Opens North West Studio

    TheGamingEconomy Daily Digest brings you the trending business stories in gaming. In today’s edition: Microsoft gaming revenue declines by 7%; Sumo Digital opens North West studio; and Tencent becomes majority shareholder of Supercell. Microsoft gaming revenue declines by 7% Microsoft results from [...]