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  • TGE Index Investment Report - Q4 & Year-End 2020

    It's easy to feel instinctively optimistic about in-game advertising. In recent years there's been a powerful sense that in-game ads aren't simply an increasingly valuable means of income for developers and publishers; perhaps they're now understood and embraced by more consumers [...]

  • Live-Streaming Climbs Rapidly Over Q2; LocalizeDirect Raises SEK10.26m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Live-streaming viewership climbs rapidly over Q2; LocalizeDirect raises SEK10.26m (£909,600); and ESL and Dreamhack enter partnership with Huya. Live-streaming viewership climbs rapidly over Q2 Hours spent watching content [...]

  • XR to Generate USD$6.3bn in 2020; Raven Raises USD$1.4m

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: XR to generate USD$6.3bn (£5.1bn) in 2020; Raven raises USD$1.4m (£1.1m); and demand for Chinese localisation falls. XR to generate USD$6.3bn (£5.1bn) in 2020 The global extended reality [...]