• TGE Index Investment Report - Q4 & Year-End 2020


  • In-Game Ads in 2019: Inside deltaDNA's Ad Survey Results Report

  • Interview: Fyber's Offer Yehudai Talks Programmatic, Subscriptions and Getting In-Game Ads Right

  • gamescom Attracts 373,000 Visitors; Steam Business Model ‘Unrealistic’ According to Ubisoft

  • Your App Has Launched, Now How Are You Going to Make Money?

  • Mixed News on CPA Shifting 2019 Gaming Monetisation Strategy

  • Grabbing Gamers & Gaining Visibility with Rewarded Video

  • Playable Ads Need Emphasis on Creative & Technical Design: Q&A with Jeff Marshall, CrossInstall

  • Rewarded Video Is the Best-Performing Format in Gaming: Q&A with Simon Spaull, AppLovin