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  • TGE Index Investment Report - Q4 & Year-End 2020

    TheGamingEconomy’s Daily Digest brings you the prevalent business stories in gaming. In today’s news: Take-Two Interactive revenue up 54%; Blizzard employees angered over pay disparity; and Ubisoft partners with Parsec. Take-Two Interactive revenue up 54% Take-Two Interactive Software Inc. has reported company-record [...]

  • Fit-Tech x Gaming: Q&A with Christian Thostrup, JABII

    In a demonstration of video gaming's growing influence in other sectors, gamified fitness brands have featured prominently in investment headlines recently, perhaps most notably in the the USD$450m (£345m) funding round closed by Zwift in September. Subsequently, after several years in [...]