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  • TGE Index Investment Report - Q4 & Year-End 2020

    Here at TheGamingEconomy, we're not usually inclined to cover the latest developments in choreography, and muse over the thorny issue of ownership of dance moves. But then with Fortnite's eccentric game universe continuing to dominate popular culture, anything is possible. And [...]

  • Fit-Tech x Gaming: Q&A with Christian Thostrup, JABII

    In a demonstration of video gaming's growing influence in other sectors, gamified fitness brands have featured prominently in investment headlines recently, perhaps most notably in the the USD$450m (£345m) funding round closed by Zwift in September. Subsequently, after several years in [...]