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  • Mobile eSports as a Tool to Aquire & Retain: A Primer

    You don't need to be a devoted games industry observer to have noticed something of the recent rise of eSports. Organised competitive gaming has been around along time, of course. eSports' nascent form was forged in the earliest arcade gaming tournaments [...]

  • Fortnite Perfects In-Game Purchases as Yearly Revenue Hits USD$3bn

    Fortnite is the break-out gaming success of the year. It has currently got 45 million users playing the game (across platforms) and has a run rate of around USD$3bn (£2.3bn) per year. The game has barely touched the sides in [...]